Description
Multiple open-source Mods for
Daggerfall Unity
, a recreation of The Elder Scrolls II. In total, the mods have ammased over 3,000 unique downloads and over 70 endorsements on Nexus Mods (and probably more by now).
Feature requests, bug fixes and more details about the mods can be found by clicking on the Nexus Mod link in each section.
Program: Unity
Language: C#
Independent Project
Remember Transport Mode

When exiting an interior location, this mod will automatically set the player's transport mode to what it was when they entered it.
I made this mod because anytime you enter/exit a location in Dafferfall, it automatically sets your transport mode to feet, and you would have to open up a menu to set to horse or cart when you go outside. With this mod, this is done for you to whatever it was when you entered an interior location.
Better Riding View

Provides a better and customizable view when riding a horse/cart.
I made this mod because when you are on a horse, the horse sprite stays in the middle of the screen at all times and this made it really unimmersive for me. Instead, I wanted the horse to always stay level with the ground despite looking up/down. This mod provided this and more. Later on, I added more features such as compatibility with popular mods which were not even compatible with each other until I examined their code and implemented my own fixes.
Map Hours

Shows information about buildings in the map including opening/closing times and building quality.
My most recent and currently my most popular mod. I made this because I hated riding to a store only to find it closed. I wished I could just pull up the map and see it's opening/closing time by hovering over it. This quality of life mod proved useful to many others, and I ended up adding more features from requests made by other players. Inclusing showing the quality of the stores along with the opening times.